Post-Production Video Editor (Intern)
Major League Wrestling is seeking a hard working, intuitive and creative Post-Production Video Editor Intern to work with our production department on producing content for use across all media platforms including broadcast and digital.
-Editing programming, digital shorts, promos, sizzle reels, packages, trailers and presentation packages
-Re-edit archival footage
-Voice-over recording and sound design
-Capture and conversion of media
-Creation of lower thirds, animation and rendering of graphic elements, logo, and visual effects
-Color correction and keying
-Output and conversion of final product in a variety of formats for distribution
-Organization and file management of media and projects
-Creative assistant in the development of projects
-Basic production workflow and standard practices
-Extensive knowledge of all elements of Final Cut Studio, Adobe After Effects, Photoshop and/or Illustrator.
-Must be self-motivated, enthusiastic, a team player, and willing to meet the expectations of the Executive Producer's vision.
-Have the ability to edit entertaining, fast paced combat sport-oriented content as well as interviews and other materials.
-Can think outside the box and be creative.
-3D Studio Max (preferred but not essential)
-Advanced Adobe After Effects (preferred but not essential)
-Adobe Photoshop (preferred but not essential)
-Adobe Illustrator (preferred but not essential)
-Strong verbal and written communication skills
-Ability to work well without direct supervision as well as in a team environment
-Strong interpersonal and organizational skills
-Ability to work outside normal business hours
-Ability to listen carefully and implement creator's vision and directions accurately
Knowledge and skills working with Smoke, Nuke,Afterburn, FumeFX, Cinema4D
and DVD Studio Pro not necessary but welcomed.
MLW is an equal opportunity employer.
If a position of interest is not featured below it is therefore not currently available. Any inquires concerning unavailable positions will be ignored.